
As computer games get increasingly photorealistic, it is sometimes difficult to discern between screenshots of modern games and actual photographs. Well, we are not there quite yet, but it is a fun conceptual idea to play around with. I formed a Flickr Group called Real Life Computer Game Scenery to have a little archive of images for “Real or Not?” comparison in the future.
While exploring photographs that might suit this definition, I quickly noticed that in real photographs there are often little “mistakes” that wouldn’t make it to a computer model. The random decay and debris is often almost too perfect in computer modelled scenes.
Please join and add a photograph or two if you happen to have anything in your archives that would be relevant to this group.
Posted by api in Audiovisual instinct
